Fix completion for video games
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@ -1,16 +1,18 @@
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import logging
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from typing import Optional
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from uuid import uuid4
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from django.conf import settings
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from django.contrib.auth import get_user_model
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from django.db import models
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from django.urls import reverse
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from django_extensions.db.models import TimeStampedModel
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from scrobbles.mixins import ScrobblableMixin
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from vrobbler.apps.scrobbles.utils import get_scrobbles_for_media
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logger = logging.getLogger(__name__)
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BNULL = {"blank": True, "null": True}
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User = get_user_model()
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class VideoGamePlatform(TimeStampedModel):
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@ -93,6 +95,24 @@ class VideoGame(ScrobblableMixin):
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def hltb_link(self):
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return f"https://howlongtobeat.com/game/{self.hltb_id}"
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@property
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def seconds_for_completion(self) -> int:
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completion_time = self.run_time_ticks
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if not completion_time:
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# Default to 10 hours, why not
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completion_time = 10 * 60 * 60
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return int(completion_time * (self.COMPLETION_PERCENT / 100))
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def progress_for_user(self, user_id: int) -> int:
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"""Used to keep track of whether the game is complete or not"""
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user = User.objects.get(id=user_id)
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last_scrobble = get_scrobbles_for_media(self, user).last()
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if not last_scrobble or not last_scrobble.playback_position:
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logger.warn("No total minutes in last scrobble, no progress")
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return 0
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sec_played = last_scrobble.playback_position * 60
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return int(sec_played / self.run_time) * 100
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def fix_metadata(
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self,
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force_update: bool = False,
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@ -107,3 +127,8 @@ class VideoGame(ScrobblableMixin):
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if self.igdb_id:
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load_game_data_from_igdb(self.id)
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if (not self.run_time_ticks or force_update) and self.main_story_time:
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self.run_time_ticks = self.main_story_time * 1000 # miliseconds
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self.run_time = self.main_story_time
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self.save(update_fields=["run_time_ticks", "run_time"])
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