Fix completion for video games
This commit is contained in:
@ -57,14 +57,7 @@ class ChartRecordAdmin(admin.ModelAdmin):
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ordering = ("-created",)
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def media_name(self, obj):
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if obj.video:
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return obj.video
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if obj.track:
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return obj.track
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if obj.podcast_episode:
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return obj.podcast_episode
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if obj.sport_event:
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return obj.sport_event
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return obj.media_obj
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@admin.register(Scrobble)
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@ -86,6 +79,7 @@ class ScrobbleAdmin(admin.ModelAdmin):
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"track",
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"sport_event",
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"book",
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"video_game",
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)
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list_filter = ("is_paused", "in_progress", "source", "track__artist")
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ordering = ("-timestamp",)
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@ -95,14 +89,6 @@ class ScrobbleAdmin(admin.ModelAdmin):
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def media_type(self, obj):
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return obj.media_obj.__class__.__name__
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if obj.video:
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return "Video"
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if obj.track:
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return "Track"
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if obj.podcast_episode:
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return "Podcast"
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if obj.sport_event:
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return "Sport Event"
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def playback_percent(self, obj):
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return obj.percent_played
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@ -417,7 +417,6 @@ class Scrobble(TimeStampedModel):
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# Fields for keeping track long content like books and games
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book_pages_read = models.IntegerField(**BNULL)
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videogame_minutes_played = models.IntegerField(**BNULL)
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long_play_complete = models.BooleanField(**BNULL)
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def save(self, *args, **kwargs):
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@ -490,6 +489,8 @@ class Scrobble(TimeStampedModel):
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media_obj = self.sport_event
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if self.book:
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media_obj = self.book
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if self.video_game:
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media_obj = self.video_game
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return media_obj
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def __str__(self):
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@ -501,21 +502,26 @@ class Scrobble(TimeStampedModel):
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cls, media, user_id: int, scrobble_data: dict
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) -> "Scrobble":
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if media.__class__.__name__ == "Track":
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media_class = media.__class__.__name__
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if media_class == "Track":
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media_query = models.Q(track=media)
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scrobble_data["track_id"] = media.id
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if media.__class__.__name__ == "Video":
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if media_class == "Video":
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media_query = models.Q(video=media)
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scrobble_data["video_id"] = media.id
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if media.__class__.__name__ == "Episode":
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if media_class == "Episode":
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media_query = models.Q(podcast_episode=media)
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scrobble_data["podcast_episode_id"] = media.id
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if media.__class__.__name__ == "SportEvent":
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if media_class == "SportEvent":
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media_query = models.Q(sport_event=media)
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scrobble_data["sport_event_id"] = media.id
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if media.__class__.__name__ == "Book":
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if media_class == "Book":
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media_query = models.Q(book=media)
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scrobble_data["book_id"] = media.id
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if media_class == "VideoGame":
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media_query = models.Q(video_game=media)
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scrobble_data["video_game_id"] = media.id
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scrobble = (
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cls.objects.filter(
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@ -112,6 +112,14 @@ def check_scrobble_for_finish(
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def get_scrobbles_for_media(media_obj, user: User) -> models.QuerySet:
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Scrobble = apps.get_model(app_label="scrobbles", model_name="Scrobble")
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if media_obj.__class__.__name__ == "Book":
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media_query = None
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media_class = media_obj.__class__.__name__
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if media_class == "Book":
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media_query = models.Q(book=media_obj)
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if media_class == "VideoGame":
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media_query = models.Q(video_game=media_obj)
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if not media_query:
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logger.warn("Do not know about media {media_class} 🙍")
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return []
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return Scrobble.objects.filter(media_query, user=user)
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@ -6,6 +6,10 @@ from howlongtobeatpy import HowLongToBeat
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logger = logging.getLogger(__name__)
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def hrs_to_secs(hrs: float) -> int:
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return int(hrs * 60 * 60)
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def lookup_game_from_hltb(name_or_id: str) -> Optional[dict]:
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"""Lookup game on HowLongToBeat.com via HLtB ID or a name string and return
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the data in a dictonary mapped to our internal game fields
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@ -1,16 +1,18 @@
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import logging
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from typing import Optional
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from uuid import uuid4
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from django.conf import settings
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from django.contrib.auth import get_user_model
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from django.db import models
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from django.urls import reverse
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from django_extensions.db.models import TimeStampedModel
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from scrobbles.mixins import ScrobblableMixin
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from vrobbler.apps.scrobbles.utils import get_scrobbles_for_media
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logger = logging.getLogger(__name__)
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BNULL = {"blank": True, "null": True}
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User = get_user_model()
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class VideoGamePlatform(TimeStampedModel):
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@ -93,6 +95,24 @@ class VideoGame(ScrobblableMixin):
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def hltb_link(self):
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return f"https://howlongtobeat.com/game/{self.hltb_id}"
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@property
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def seconds_for_completion(self) -> int:
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completion_time = self.run_time_ticks
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if not completion_time:
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# Default to 10 hours, why not
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completion_time = 10 * 60 * 60
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return int(completion_time * (self.COMPLETION_PERCENT / 100))
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def progress_for_user(self, user_id: int) -> int:
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"""Used to keep track of whether the game is complete or not"""
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user = User.objects.get(id=user_id)
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last_scrobble = get_scrobbles_for_media(self, user).last()
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if not last_scrobble or not last_scrobble.playback_position:
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logger.warn("No total minutes in last scrobble, no progress")
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return 0
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sec_played = last_scrobble.playback_position * 60
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return int(sec_played / self.run_time) * 100
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def fix_metadata(
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self,
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force_update: bool = False,
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@ -107,3 +127,8 @@ class VideoGame(ScrobblableMixin):
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if self.igdb_id:
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load_game_data_from_igdb(self.id)
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if (not self.run_time_ticks or force_update) and self.main_story_time:
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self.run_time_ticks = self.main_story_time * 1000 # miliseconds
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self.run_time = self.main_story_time
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self.save(update_fields=["run_time_ticks", "run_time"])
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@ -11,10 +11,6 @@ from videogames.igdb import lookup_game_from_igdb
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logger = logging.getLogger(__name__)
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def hrs_to_secs(hrs: float) -> int:
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return int(hrs * 60 * 60)
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def get_or_create_videogame(
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name_or_id: str, force_update=False
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) -> Optional[VideoGame]:
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