Clean up retroarch scrobbling
This commit is contained in:
@ -2,7 +2,7 @@ import json
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import logging
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import os
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from datetime import datetime, timedelta
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from typing import List
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from typing import List, Optional
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import pytz
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from dateutil.parser import ParserError, parse
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@ -68,6 +68,21 @@ def load_game_data(directory_path: str, user_tz=None) -> dict:
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return games
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def lookup_from_short_mame_name(game_name: str) -> Optional[VideoGame]:
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logger.info(f"Received name {game_name}")
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try:
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mame_name = scrape_game_name_from_adb(game_name)
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except GameNotFound as e:
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logger.warning(e)
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return
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if mame_name:
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logger.info(f"Found name {game_name}")
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game_name = mame_name
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return VideoGame.objects.filter(retroarch_name=game_name).first()
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def import_retroarch_lrtl_files(playlog_path: str, user_id: int) -> List[dict]:
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"""Given a path to Retroarch lrtl game log file data,
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gather
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@ -91,22 +106,15 @@ def import_retroarch_lrtl_files(playlog_path: str, user_id: int) -> List[dict]:
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new_scrobbles = []
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for game_name, game_data in game_logs.items():
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# Use the retroarch name, because we can't change those but may want to
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# tweak the found game
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logger.info(f"Received name {game_name}")
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try:
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mame_name = scrape_game_name_from_adb(game_name)
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except GameNotFound as e:
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logger.warning(e)
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continue
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if mame_name:
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logger.info(f"Found name {game_name}")
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game_name = mame_name
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found_game = VideoGame.objects.filter(retroarch_name=game_name).first()
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# If we didn't find by Retroarch name, check ArcadeDB
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found_game_from_adb = None
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if not found_game:
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found_game_from_adb = lookup_from_short_mame_name(game_name)
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# If we didn't find it on ADB, go to get_or_create
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if not found_game and not found_game_from_adb:
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try:
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found_game = get_or_create_videogame(game_name)
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except GameNotFound as e:
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@ -117,48 +125,55 @@ def import_retroarch_lrtl_files(playlog_path: str, user_id: int) -> List[dict]:
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found_game.retroarch_name = game_name
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found_game.save(update_fields=["retroarch_name"])
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end_datetime = game_data.get("last_played")
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if found_game:
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found_scrobble = found_game.scrobble_set.filter(
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stop_timestamp=end_datetime
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)
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if found_scrobble:
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logger.info(f"Skipping scrobble for game {found_game.id}")
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continue
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if not found_game:
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logger.warning(f"No game found or created for {game_name}")
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continue
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last_scrobble = found_game.scrobble_set.last()
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# Found a game, check if scrobble exists
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end_datetime = game_data.get("last_played")
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found_scrobble = found_game.scrobble_set.filter(
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stop_timestamp=end_datetime
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)
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if found_scrobble:
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logger.info(f"Skipping scrobble for game {found_game.id}")
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continue
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last_scrobble = found_game.scrobble_set.last()
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long_play_complete = None
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if last_scrobble:
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long_play_complete = last_scrobble.long_play_complete
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# Default to 0 for delta, but if there's an past scrobble, use that
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delta_runtime = 0
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if last_scrobble:
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delta_runtime = last_scrobble.long_play_seconds
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playback_position_seconds = game_data["runtime"] - delta_runtime
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# Default to 0 for delta, but if there's an past scrobble, use that
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delta_runtime = 0
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if last_scrobble:
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delta_runtime = last_scrobble.long_play_seconds
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timestamp = end_datetime - timedelta(
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seconds=playback_position_seconds
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playback_position_seconds = game_data["runtime"] - delta_runtime
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timestamp = end_datetime - timedelta(seconds=playback_position_seconds)
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if playback_position_seconds < 30:
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logger.info(
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f"Video game {found_game.id} played for less than 30 seconds, skipping"
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)
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continue
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if playback_position_seconds < 30:
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logger.info(
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f"Video game {found_game.id} played for less than 30 seconds, skipping"
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)
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new_scrobbles.append(
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Scrobble(
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video_game_id=found_game.id,
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timestamp=timestamp,
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stop_timestamp=game_data["last_played"],
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playback_position_seconds=playback_position_seconds,
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played_to_completion=True,
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in_progress=False,
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long_play_seconds=game_data["runtime"],
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long_play_complete=long_play_complete,
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user_id=user_id,
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source="Retroarch",
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source_id="Imported from Retroarch play log file",
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media_type=Scrobble.MediaType.VIDEO_GAME,
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)
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logger.info(f"Queued scrobble for game {found_game.id}")
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new_scrobbles.append(
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Scrobble(
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video_game_id=found_game.id,
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timestamp=timestamp,
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stop_timestamp=end_datetime,
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playback_position_seconds=playback_position_seconds,
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played_to_completion=True,
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in_progress=False,
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long_play_seconds=game_data["runtime"],
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long_play_complete=long_play_complete,
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user_id=user_id,
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source="Retroarch",
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source_id="Imported from Retroarch play log file",
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media_type=Scrobble.MediaType.VIDEO_GAME,
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)
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)
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created_scrobbles = Scrobble.objects.bulk_create(new_scrobbles)
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logger.info(f"Created {len(created_scrobbles)} scrobbles")
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return new_scrobbles
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