[scrobbles] Fix sentiment badge always rendering Negative
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@ -7,6 +7,7 @@ from music.models import Artist, Track
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from scrobbles.models import Scrobble
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from vrobbler.apps.scrobbles.utils import (
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analyze_scrobble_sentiment,
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deduplicate_scrobbles,
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timestamp_user_tz_to_utc,
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)
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@ -143,3 +144,75 @@ def test_deduplicate_scrobbles_filters_by_media_type(db):
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assert count == 0
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assert Scrobble.objects.filter(user=user, track=track).count() == 2
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def _make_boardgame_scrobble_with_notes(notes):
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from boardgames.models import BoardGame
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user = User.objects.create(email="notes@example.com")
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board_game = BoardGame.objects.create(title="Test Board Game")
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return Scrobble.objects.create(
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user=user,
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board_game=board_game,
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media_type="BoardGame",
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log={"notes": notes},
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)
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def test_analyze_scrobble_sentiment_positive(db):
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scrobble = _make_boardgame_scrobble_with_notes(
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{"1774476716": "This was amazing and delightful, I loved every minute."}
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)
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analyzed = analyze_scrobble_sentiment(scrobble)
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assert analyzed is True
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sentiment = scrobble.log["sentiment"]
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assert sentiment["compound"] > 0
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assert set(sentiment) == {"neg", "neu", "pos", "compound"}
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def test_analyze_scrobble_sentiment_negative(db):
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scrobble = _make_boardgame_scrobble_with_notes(
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{"1774476716": "This was terrible, I hated every minute of it."}
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)
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analyzed = analyze_scrobble_sentiment(scrobble)
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assert analyzed is True
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assert scrobble.log["sentiment"]["compound"] < 0
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def test_analyze_scrobble_sentiment_no_notes_skips(db):
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scrobble = _make_boardgame_scrobble_with_notes({})
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analyzed = analyze_scrobble_sentiment(scrobble)
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assert analyzed is False
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assert scrobble.log.get("sentiment") is None
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def test_analyze_scrobble_sentiment_skips_when_already_done(db):
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scrobble = _make_boardgame_scrobble_with_notes(
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{"1774476716": "This was amazing and delightful."}
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)
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scrobble.log["sentiment"] = {"neg": 0, "neu": 1, "pos": 0, "compound": 0.0}
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scrobble.save()
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analyzed = analyze_scrobble_sentiment(scrobble)
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assert analyzed is False
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assert scrobble.log["sentiment"]["compound"] == 0.0
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def test_analyze_scrobble_sentiment_overwrite(db):
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scrobble = _make_boardgame_scrobble_with_notes(
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{"1774476716": "This was amazing and delightful."}
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)
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scrobble.log["sentiment"] = {"neg": 0, "neu": 1, "pos": 0, "compound": 0.0}
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scrobble.save()
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analyzed = analyze_scrobble_sentiment(scrobble, overwrite=True)
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assert analyzed is True
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assert scrobble.log["sentiment"]["compound"] > 0
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@ -248,10 +248,11 @@
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{% endif %}
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</p>
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{% with notes_html=object.logdata.notes_as_html %}
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{% with notes_html=object.logdata.notes_as_html sentiment=object.log.sentiment %}
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{% if notes_html %}
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<div class="mb-3">
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<h4>Notes</h4>
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{% if sentiment %}
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<span class="badge fs-8
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{% if sentiment.compound >= 0.5 %}bg-success
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{% elif sentiment.compound >= 0.05 %}bg-info text-dark
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@ -266,6 +267,7 @@
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{% else %}Negative
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{% endif %}
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</span>
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{% endif %}
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<div class="notes-list">
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{{ notes_html|safe }}
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</div>
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@ -273,13 +275,6 @@
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{% endif %}
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{% endwith %}
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{% with sentiment=object.log.sentiment %}
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{% if sentiment %}
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<div class="mb-3">
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</div>
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{% endif %}
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{% endwith %}
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{% if object.logdata.avg_seconds_per_page %}
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<p>Rate: {{object.logdata.avg_seconds_per_page}}s per page</p>
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{% endif %}
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@ -164,10 +164,11 @@
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{% endif %}
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</p>
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{% with notes_html=object.public_logdata.notes_as_html %}
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{% with notes_html=object.public_logdata.notes_as_html sentiment=object.public_log.sentiment %}
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{% if notes_html %}
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<div class="mb-3">
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<h4>Notes</h4>
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{% if sentiment %}
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<span class="badge fs-8
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{% if sentiment.compound >= 0.5 %}bg-success
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{% elif sentiment.compound >= 0.05 %}bg-info text-dark
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@ -182,6 +183,7 @@
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{% else %}Negative
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{% endif %}
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</span>
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{% endif %}
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<div class="notes-list">
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{{ notes_html|safe }}
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</div>
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@ -189,13 +191,6 @@
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{% endif %}
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{% endwith %}
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{% with sentiment=object.public_log.sentiment %}
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{% if sentiment %}
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<div class="mb-3">
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</div>
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{% endif %}
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{% endwith %}
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{% if object.public_logdata.avg_seconds_per_page %}
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<p>Rate: {{object.public_logdata.avg_seconds_per_page}}s per page</p>
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{% endif %}
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