Initial retroarch import code

This commit is contained in:
2023-05-24 17:12:28 -04:00
parent 6753c3717f
commit 6c56cfab85
5 changed files with 151 additions and 6 deletions

View File

@ -42,6 +42,8 @@ def lookup_game_id_from_gdb(name: str) -> str:
"Authorization": f"Bearer {get_igdb_token()}",
"Client-ID": IGDB_CLIENT_ID,
}
if "(" in name:
name = name.split(" (")[0]
body = f'fields name,game,published_at; search "{name}"; limit 20;'
response = requests.post(SEARCH_URL, data=body, headers=headers)

View File

@ -0,0 +1,18 @@
# Generated by Django 4.1.7 on 2023-05-24 19:53
from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
("videogames", "0010_alter_videogame_genre"),
]
operations = [
migrations.AddField(
model_name="videogame",
name="retroarch_name",
field=models.CharField(blank=True, max_length=255, null=True),
),
]

View File

@ -84,6 +84,7 @@ class VideoGame(LongPlayScrobblableMixin):
completionist_time = models.IntegerField(**BNULL)
hltb_score = models.FloatField(**BNULL)
platforms = models.ManyToManyField(VideoGamePlatform)
retroarch_name = models.CharField(max_length=255, **BNULL)
def __str__(self):
return self.title
@ -143,10 +144,11 @@ class VideoGame(LongPlayScrobblableMixin):
if self.hltb_id and force_update:
get_or_create_videogame(str(self.hltb_id), force_update)
if self.igdb_id:
if not self.igdb_id:
# This almost never works without intervention
# self.igdb_id = lookup_game_id_from_gdb(self.title)
# self.save(update_fields=["igdb_id"])
self.igdb_id = lookup_game_id_from_gdb(self.title)
if self.igdb_id:
load_game_data_from_igdb(self.id, self.igdb_id)
if (not self.run_time_ticks or force_update) and self.main_story_time:

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@ -0,0 +1,121 @@
import json
import logging
import os
from datetime import datetime, timedelta
from typing import List
import pytz
from dateutil.parser import ParserError, parse
from vrobbler.apps.scrobbles.utils import convert_to_seconds
from vrobbler.apps.videogames.utils import get_or_create_videogame
logger = logging.getLogger(__name__)
from videogames.models import VideoGame
def load_game_data(directory_path: str, user_tz=None) -> dict:
"""Given a path to a directory, cycle through each found lrtl file and
generate game data.
Example json file as follows:
Name: "Sonic The Hedgehog 2 (World).lrtl"
Contents:
{
"version": "1.0",
"runtime": "0:20:19",
"last_played": "2023-05-23 15:30:15"
}
"""
directory = os.fsencode(directory_path)
games = {}
if not user_tz:
user_tz = pytz.utc
for file in os.listdir(directory):
filename = os.fsdecode(file)
if not filename.endswith("lrtl"):
logger.info(
f"Found non-gamelog file extension, skipping {filename}"
)
continue
game_name = filename.split(" (")[0]
with open("".join([directory_path, filename])) as f:
games[game_name] = json.load(f)
# Convert runtime to seconds
games[game_name]["runtime"] = convert_to_seconds(
games[game_name]["runtime"]
)
# Convert last_played to datetime in UTC
games[game_name]["last_played"] = (
parse(games[game_name]["last_played"])
.replace(tzinfo=user_tz)
.astimezone(pytz.utc)
)
return games
def import_retroarch_lrtl_files(playlog_path: str, user_id: int) -> List[dict]:
"""Given a path to Retroarch lrtl game log file data,
gather
For each found log file, we'll do:
1. Look up game, create if it doesn't exist
2. Check for existing scrobbles
3. Create new scrobble if last_played != last_scrobble.timestamp
4. Calculate scrobble time from runtime - last_scrobble.long_play_time
"""
game_logs = load_game_data(playlog_path)
found_game = None
new_scrobbles = []
for game_name, game_data in game_logs.items():
# Use the retroarch name, because we can't change those but may want to
# tweak the found game
found_game = VideoGame.objects.filter(retroarch_name=game_name).first()
if not found_game:
found_game = get_or_create_videogame(game_name)
if found_game:
found_game.retroarch_name = game_name
found_game.save(update_fields=["retroarch_name"])
if found_game:
found_scrobble = found_game.scrobble_set.filter(
timestamp=game_data["last_played"]
)
if found_scrobble:
logger.info(
f"Found scrobble for {game_name} with timestamp {game_data['last_played']}, not scrobbling"
)
continue
last_scrobble = found_game.scrobble_set.last()
delta_runtime = 0
if last_scrobble:
delta_runtime = last_scrobble.long_play_seconds
playback_position_seconds = game_data["runtime"] - delta_runtime
stop_timestamp = game_data["last_played"] + timedelta(
seconds=playback_position_seconds
)
new_scrobbles.append(
{
"video_game_id": found_game.id,
"timestamp": game_data["last_played"],
"stop_timestamp": stop_timestamp,
"playback_position_seconds": playback_position_seconds,
"played_to_completion": True,
"in_progress": False,
"long_play_seconds": game_data["runtime"],
"user_id": user_id,
"source_id": "Retroarch",
"source": "Imported from Retroarch play log file",
}
)
return new_scrobbles

View File

@ -12,7 +12,8 @@ logger = logging.getLogger(__name__)
def get_or_create_videogame(
name_or_id: str, force_update=False
name_or_id: str,
force_update: bool = False,
) -> Optional[VideoGame]:
"""Look up game by name or ID from HowLongToBeat"""
@ -21,8 +22,9 @@ def get_or_create_videogame(
if not game_dict:
return
# Create missing platforms and prep for loading after create
platform_ids = []
for platform in game_dict.get("platforms"):
for platform in game_dict.get("platforms", []):
p, _created = VideoGamePlatform.objects.get_or_create(name=platform)
platform_ids.append(p.id)
game_dict.pop("platforms")
@ -86,7 +88,7 @@ def load_game_data_from_igdb(
game.genre.add(*genres)
if not game.screenshot:
if not game.screenshot and screenshot_url:
r = requests.get(screenshot_url)
if r.status_code == 200:
fname = f"{game.title}_{game.uuid}.jpg"