[boardgames] Few more little tweaks to imports
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@ -48,7 +48,9 @@ def import_chess_games_for_all_users():
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white_player = game_dict.get("players", {}).get("white", {})
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user_player = {
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"user_id": user.profile.lichess_username,
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"user_id": user.id,
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"lichess_username": user.profile.lichess_username,
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"bgg_username": user.profile.bgg_username,
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"color": "",
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"win": False,
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}
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@ -67,6 +69,7 @@ def import_chess_games_for_all_users():
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other_player["name_str"] = white_player.get(
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"user", {}
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).get("name", "")
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other_player["lichess_username"] = other_player["name_str"]
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other_player["color"] = "white"
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if winner == "black":
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@ -86,6 +89,7 @@ def import_chess_games_for_all_users():
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other_player["name_str"] = black_player.get(
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"user", {}
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).get("name", "")
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other_player["lichess_username"] = other_player["name_str"]
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other_player["color"] = "black"
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if winner == "white":
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user_player["win"] = True
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@ -96,10 +100,18 @@ def import_chess_games_for_all_users():
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log_data["players"].append(other_player)
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scrobble_dict = {
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"media_type": Scrobble.MediaType.BOARD_GAME,
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"user_id": user.id,
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"playback_position_seconds": (
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game_dict.get("lastMoveAt") - game_dict.get("createdAt")
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).seconds,
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"in_progress": False,
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"played_to_completion": True,
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"timestamp": game_dict.get("createdAt"),
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"stop_timestamp": game_dict.get("lastMoveAt"),
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"board_game_id": chess.id,
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"source": "Lichess",
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"timezone": user.profile.timezone,
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"log": log_data,
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}
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scrobbles_to_create.append(Scrobble(**scrobble_dict))
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@ -107,13 +119,3 @@ def import_chess_games_for_all_users():
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if scrobbles_to_create:
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Scrobble.objects.bulk_create(scrobbles_to_create)
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return scrobbles_to_create
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# 'players': {
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# 'white': {'aiLevel': 1},
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# 'black': {'user': {'name': 'secstate', 'id': 'secstate'},
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# 'rating': 1500,
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# 'provisional': True}
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# },
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# 'fullId': '4T8CinfXdI95',
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# 'winner': 'black',
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