Files
vrobbler/vrobbler/apps/boardgames/sources/lichess.py

129 lines
4.5 KiB
Python

import berserk
from boardgames.models import BoardGame
from django.conf import settings
from django.contrib.auth import get_user_model
from scrobbles.models import Scrobble
from scrobbles.notifications import ScrobbleNtfyNotification
User = get_user_model()
def import_chess_games_for_user_id(user_id: int, commit: bool = False) -> dict:
user = User.objects.get(id=user_id)
client = berserk.Client(
session=berserk.TokenSession(settings.LICHESS_API_KEY)
)
games = client.games.export_by_player(user.profile.lichess_username)
for game_dict in games:
chess, created = BoardGame.objects.get_or_create(title="Chess")
if created:
chess.run_time_seconds = 1800
chess.bggeek_id = 171
chess.save(update_fields=["run_time_seconds", "bggeek_id"])
scrobble = Scrobble.objects.filter(
user_id=user.id,
timestamp=game_dict.get("createdAt"),
board_game_id=chess.id,
).first()
if scrobble:
continue
log_data = {
"variant": game_dict.get("variant"),
"lichess_id": game_dict.get("id"),
"rated": game_dict.get("rated"),
"speed": game_dict.get("speed"),
"moves": game_dict.get("moves"),
"players": [],
}
winner = game_dict.get("winner")
black_player = game_dict.get("players", {}).get("black", {})
white_player = game_dict.get("players", {}).get("white", {})
user_player = {
"user_id": user.id,
"lichess_username": user.profile.lichess_username,
"bgg_username": user.profile.bgg_username,
"color": "",
"win": False,
}
other_player = {"name_str": "", "color": "", "win": False}
if (
black_player.get("user", {}).get("name", "")
== user.profile.lichess_username
):
user_player["color"] = "black"
if "aiLevel" in white_player.keys():
other_player["name_str"] = "aiLevel_" + str(
white_player.get("aiLevel", "")
)
else:
other_player["name_str"] = white_player.get("user", {}).get(
"name", ""
)
other_player["lichess_username"] = other_player["name_str"]
other_player["color"] = "white"
if winner == "black":
user_player["win"] = True
else:
other_player["win"] = True
if (
white_player.get("user", {}).get("name", "")
== user.profile.lichess_username
):
user_player["color"] = "white"
if "aiLevel" in black_player.keys():
other_player["name_str"] = "aiLevel_" + str(
black_player.get("aiLevel", "")
)
else:
other_player["name_str"] = black_player.get("user", {}).get(
"name", ""
)
other_player["lichess_username"] = other_player["name_str"]
other_player["color"] = "black"
if winner == "white":
user_player["win"] = True
else:
other_player["win"] = True
log_data["players"].append(user_player)
log_data["players"].append(other_player)
scrobble_dict = {
"media_type": Scrobble.MediaType.BOARD_GAME,
"user_id": user.id,
"playback_position_seconds": (
game_dict.get("lastMoveAt") - game_dict.get("createdAt")
).seconds,
"in_progress": False,
"played_to_completion": True,
"timestamp": game_dict.get("createdAt"),
"stop_timestamp": game_dict.get("lastMoveAt"),
"board_game_id": chess.id,
"source": "Lichess",
"timezone": user.profile.timezone,
"log": log_data,
}
if commit:
Scrobble.objects.create(**scrobble_dict)
return scrobble_dict
def import_chess_games_for_all_users():
scrobbles_to_create = []
for user in User.objects.filter(profile__lichess_username__isnull=False):
scrobble_dict = import_chess_games_for_user_id(user.id)
scrobbles_to_create.append(Scrobble(**scrobble_dict))
if scrobbles_to_create:
created = Scrobble.objects.bulk_create(scrobbles_to_create)
for scrobble in created:
ScrobbleNtfyNotification(scrobble).send()
return scrobbles_to_create