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vrobbler/vrobbler/apps/boardgames/models.py
Colin Powell 45d524ca61
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[boardgames] Format board game data
2026-03-24 17:16:30 -04:00

385 lines
12 KiB
Python

import logging
from dataclasses import dataclass
from datetime import datetime
from functools import cached_property
from typing import Any, Optional
from uuid import uuid4
import requests
from boardgames.sources.bgg import lookup_boardgame_from_bgg
from django import forms
from django.conf import settings
from django.core.files.base import ContentFile
from django.db import models
from django.urls import reverse
from django_extensions.db.models import TimeStampedModel
from imagekit.models import ImageSpecField
from imagekit.processors import ResizeToFit
from locations.models import GeoLocation
from people.models import Person
from scrobbles.dataclasses import BaseLogData, LongPlayLogData
from scrobbles.mixins import ScrobblableConstants, ScrobblableMixin
logger = logging.getLogger(__name__)
BNULL = {"blank": True, "null": True}
@dataclass
class BoardGameScoreLogData(BaseLogData):
person_id: Optional[int] = None
bgg_username: Optional[str] = None
color: Optional[str] = None
character: Optional[str] = None
team: Optional[str] = None
score: Optional[int] = None
win: Optional[bool] = None
new: Optional[bool] = None
rank: Optional[int] = None
seat_order: Optional[int] = None
role: Optional[str] = None
rank: Optional[int] = None
seat_order: Optional[int] = None
role: Optional[str] = None
lichess_username: Optional[str] = None
@property
def person(self) -> Optional[Person]:
return Person.objects.filter(id=self.person_id).first()
@property
def name(self) -> str:
name = ""
if self.person:
name = self.person.name
return name
def __str__(self) -> str:
out = self.name
if self.score:
out += f" {self.score}"
if self.color:
out += f" ({self.color})"
if self.win:
out += f" [W]"
return out
@dataclass
class BoardGameLogData(BaseLogData, LongPlayLogData):
players: Optional[list[BoardGameScoreLogData]] = None
location_id: Optional[int] = None
difficulty: Optional[int] = None
solo: Optional[bool] = None
two_handed: Optional[bool] = None
expansion_ids: Optional[int] = None
moves: Optional[list] = None
rated: Optional[str] = None
speed: Optional[str] = None
variant: Optional[str] = None
lichess_id: Optional[int] = None
board: Optional[str] = None
rounds: Optional[int] = None
details: Optional[str] = None
_excluded_fields = {
"lichess_id",
"speed",
"rated",
"moves",
"variant",
}
@cached_property
def location(self):
if not self.location_id:
return
return BoardGameLocation.objects.filter(id=self.location_id).first()
@cached_property
def player_log(self) -> str:
if self.players:
return ", ".join(
[BoardGameScoreLogData(**player).__str__() for player in self.players]
)
return ""
def as_html(self) -> str:
html_parts = []
if self.board:
html_parts.append(f'<div class="boardgame-board">{self.board}</div>')
if self.location:
html_parts.append(f'<div class="boardgame-location">{self.location}</div>')
if self.players:
players_html = []
for player_data in self.players:
player = BoardGameScoreLogData(**player_data)
player_info = player.name
if player.score:
player_info += f" ({player.score})"
if player.win:
player_info += " 🏆"
if player.new:
player_info += " (new)"
players_html.append(
f'<div class="boardgame-player">{player_info}</div>'
)
html_parts.append(
f'<div class="boardgame-players">{"".join(players_html)}</div>'
)
return "".join(html_parts)
@classmethod
def override_fields(cls) -> dict:
fields = {}
for base in cls.mro()[1:]:
if hasattr(base, "override_fields"):
base_fields = base.override_fields()
fields.update(base_fields)
custom_fields = {
"location_id": forms.ModelChoiceField(
queryset=BoardGameLocation.objects.all(),
required=False,
widget=forms.Select(),
)
}
fields.update(custom_fields)
return fields
class BoardGamePublisher(TimeStampedModel):
name = models.CharField(max_length=255)
uuid = models.UUIDField(default=uuid4, editable=False, **BNULL)
logo = models.ImageField(upload_to="games/platform-logos/", **BNULL)
bgg_id = models.IntegerField(**BNULL)
def __str__(self):
return self.name
def get_absolute_url(self):
return reverse("boardgames:publisher_detail", kwargs={"slug": self.uuid})
class BoardGameDesigner(TimeStampedModel):
name = models.CharField(max_length=255)
uuid = models.UUIDField(default=uuid4, editable=False, **BNULL)
bgg_id = models.IntegerField(**BNULL)
bio = models.TextField(**BNULL)
def __str__(self) -> str:
return str(self.name)
def get_absolute_url(self):
return reverse("boardgames:designer_detail", kwargs={"slug": self.uuid})
class BoardGameLocation(TimeStampedModel):
name = models.CharField(max_length=255)
uuid = models.UUIDField(default=uuid4, editable=False, **BNULL)
bgstats_id = models.UUIDField(**BNULL)
description = models.TextField(**BNULL)
geo_location = models.ForeignKey(GeoLocation, **BNULL, on_delete=models.DO_NOTHING)
def __str__(self) -> str:
return str(self.name)
def get_absolute_url(self):
return reverse("boardgames:location_detail", kwargs={"slug": self.uuid})
class BoardGame(ScrobblableMixin):
COMPLETION_PERCENT = getattr(settings, "BOARD_GAME_COMPLETION_PERCENT", 100)
FIELDS_FROM_BGGEEK = [
"igdb_id",
"alternative_name",
"rating",
"rating_count",
"release_date",
"cover",
"screenshot",
]
title = models.CharField(max_length=255)
publisher = models.ForeignKey(
BoardGamePublisher, **BNULL, on_delete=models.DO_NOTHING
)
publishers = models.ManyToManyField(
BoardGamePublisher,
related_name="board_games",
)
designers = models.ManyToManyField(
BoardGameDesigner,
related_name="board_games",
)
uuid = models.UUIDField(default=uuid4, editable=False, **BNULL)
description = models.TextField(**BNULL)
cover = models.ImageField(upload_to="boardgames/covers/", **BNULL)
cover_small = ImageSpecField(
source="cover",
processors=[ResizeToFit(100, 100)],
format="JPEG",
options={"quality": 60},
)
cover_medium = ImageSpecField(
source="cover",
processors=[ResizeToFit(300, 300)],
format="JPEG",
options={"quality": 75},
)
layout_image = models.ImageField(upload_to="boardgames/layouts/", **BNULL)
layout_image_small = ImageSpecField(
source="layout_image",
processors=[ResizeToFit(100, 100)],
format="JPEG",
options={"quality": 60},
)
layout_image_medium = ImageSpecField(
source="layout_image",
processors=[ResizeToFit(300, 300)],
format="JPEG",
options={"quality": 75},
)
rating = models.FloatField(**BNULL)
bgg_rank = models.IntegerField(**BNULL)
max_players = models.PositiveSmallIntegerField(**BNULL)
min_players = models.PositiveSmallIntegerField(**BNULL)
published_date = models.DateField(**BNULL)
published_year = models.IntegerField(**BNULL)
recommended_age = models.PositiveSmallIntegerField(**BNULL)
bggeek_id = models.CharField(max_length=255, **BNULL)
bgstats_id = models.UUIDField(**BNULL)
uses_teams = models.BooleanField(default=False, **BNULL)
cooperative = models.BooleanField(default=False, **BNULL)
highest_wins = models.BooleanField(default=True, **BNULL)
no_points = models.BooleanField(default=False, **BNULL)
min_play_time = models.IntegerField(**BNULL)
max_play_time = models.IntegerField(**BNULL)
expansion_for_boardgame = models.ForeignKey(
"self", **BNULL, on_delete=models.DO_NOTHING
)
def __str__(self):
return self.title
def get_absolute_url(self):
return reverse("boardgames:boardgame_detail", kwargs={"slug": self.uuid})
@property
def logdata_cls(self):
return BoardGameLogData
@property
def strings(self) -> ScrobblableConstants:
return ScrobblableConstants(verb="Playing", tags="game_die")
def primary_image_url(self) -> str:
url = ""
if self.cover:
url = self.cover.url
return url
def bggeek_link(self):
link = ""
if self.bggeek_id:
link = f"https://boardgamegeek.com/boardgame/{self.bggeek_id}"
return link
def fix_metadata(self, data: dict = {}, force_update=False) -> None:
if not self.published_date or force_update:
if not data:
data = lookup_boardgame_from_bgg(str(self.bggeek_id))
cover_url = data.pop("cover_url")
year = data.pop("year_published")
publisher_name = data.pop("publisher_name")
if year:
data["published_year"] = int(year)
if not data["min_players"]:
data.pop("min_players")
if not data["min_players"]:
data.pop("max_players")
# Fun trick for updating all fields at once
BoardGame.objects.filter(pk=self.id).update(**data)
self.refresh_from_db()
# Add publishers
(
self.publisher,
_created,
) = BoardGamePublisher.objects.get_or_create(name=publisher_name)
self.save()
# Go get cover image if the URL is present
if cover_url and not self.cover:
self.save_image_from_url(cover_url)
def save_image_from_url(self, url):
headers = {"User-Agent": "Vrobbler 0.11.12"}
r = requests.get(url, headers=headers)
if r.status_code == 200:
fname = f"{self.title}_cover_{self.uuid}.jpg"
self.cover.save(fname, ContentFile(r.content), save=True)
@classmethod
def find_or_create(cls, lookup_id: str, data: dict[str, Any] = {}) -> "BoardGame":
"""Given a Lookup ID (either BGG or BGA ID), return a board game object"""
game = cls.objects.filter(bggeek_id=lookup_id).first()
if not game:
game = cls.objects.filter(title=lookup_id).first()
if game:
logger.info(
"Board game exists in database.",
extra={"lookup_id": lookup_id, "data": data},
)
return game
if data.get("bggId"):
bgg_data = lookup_boardgame_from_bgg(lookup_id=data.get("bggId"))
elif data.get("name"):
bgg_data = lookup_boardgame_from_bgg(title=data.get("name"))
else:
bgg_data = lookup_boardgame_from_bgg(title=lookup_id)
mechanics = bgg_data.pop("mechanics", [])
designers = bgg_data.pop("designers", [])
categories = bgg_data.pop("categories", [])
publishers = bgg_data.pop("publishers", [])
publisher = bgg_data.pop("publisher", [])
cover_url = bgg_data.pop("cover_url")
game = cls.objects.create(**bgg_data)
game.save_image_from_url(cover_url)
game.cooperative = data.get("cooperative", False)
game.highest_wins = data.get("highestWins", True)
game.no_points = data.get("noPoints", False)
game.uses_teams = data.get("useTeams", False)
game.bgstats_id = data.get("uuid", None)
if publisher:
publisher, _ = BoardGamePublisher.objects.get_or_create(name=publisher)
game.publisher = publisher
game.save()
if designers:
for designer_name in designers:
designer, created = BoardGameDesigner.objects.get_or_create(
name=designer_name
)
game.designers.add(designer.id)
if publishers:
for name in publishers:
publisher, _ = BoardGamePublisher.objects.get_or_create(name=name)
game.publishers.add(publisher)
return game