[boardgames] Fix bug in bggeek_id
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@ -92,7 +92,7 @@ fetching and simple saving.
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:LOGBOOK:
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CLOCK: [2025-07-09 Wed 09:55]--[2025-07-09 Wed 10:15] => 0:20
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CLOCK: [2025-07-09 Wed 09:55]--[2025-07-09 Wed 10:15] => 0:20
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* Backlog [3/27]
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* Backlog [4/27]
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** TODO [#C] Create small utility to clean up tracks scrobbled with wonky playback times :vrobbler:personal:bug:music:scrobbles:
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** TODO [#C] Create small utility to clean up tracks scrobbled with wonky playback times :vrobbler:personal:bug:music:scrobbles:
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** TODO [#C] Move to using more robust mopidy-webhooks pacakge form pypi :utility:improvement:
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** TODO [#C] Move to using more robust mopidy-webhooks pacakge form pypi :utility:improvement:
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:PROPERTIES:
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:PROPERTIES:
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@ -463,7 +463,10 @@ Turns out we're not looking up music tracks properly, again.
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:PROPERTIES:
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:PROPERTIES:
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:ID: 506c2965-51d6-6cb9-fc4f-4f0468d2d62f
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:ID: 506c2965-51d6-6cb9-fc4f-4f0468d2d62f
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:END:
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:END:
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** TODO Fix board game lookup with name like Unmatched Game System :vrobbler:bug:boardgames:
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** DONE Fix board game lookup with name like Unmatched Game System :vrobbler:bug:boardgames:
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:PROPERTIES:
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:ID: 57956723-b34a-37ad-fde9-44947cc9bb65
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:END:
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** DONE [#A] Fix raw text webpage title not truncating to 254 chars :vrobbler:personal:bug:webpages:
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** DONE [#A] Fix raw text webpage title not truncating to 254 chars :vrobbler:personal:bug:webpages:
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:PROPERTIES:
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:PROPERTIES:
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:ID: 13fa0efd-2c3f-dd07-deb2-62882096feff
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:ID: 13fa0efd-2c3f-dd07-deb2-62882096feff
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@ -19,7 +19,7 @@ def lookup_boardgame_from_bgg(title: str) -> dict[str, Any]:
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game_dict["max_players"] = game.maxplayers
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game_dict["max_players"] = game.maxplayers
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game_dict["recommended_age"] = game.minage
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game_dict["recommended_age"] = game.minage
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game_dict["rating"] = game.rating_average
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game_dict["rating"] = game.rating_average
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game_dict["bgg_id"] = game.id
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game_dict["bggeek_id"] = game.id
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game_dict["bgg_rank"] = game.bgg_rank
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game_dict["bgg_rank"] = game.bgg_rank
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game_dict["base_run_time_seconds"] = (
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game_dict["base_run_time_seconds"] = (
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int(game.playingtime) * 60 if game.playingtime else None
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int(game.playingtime) * 60 if game.playingtime else None
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