/* extension.js * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * SPDX-License-Identifier: GPL-2.0-or-later */ import Clutter from 'gi://Clutter'; import { Extension } from 'resource:///org/gnome/shell/extensions/extension.js'; import * as Main from 'resource:///org/gnome/shell/ui/main.js'; import { MessageTray } from 'resource:///org/gnome/shell/ui/messageTray.js'; import * as Utils from './utils.js'; const BannerBin = Main.messageTray._bannerBin; /* Imports necessary by the code pulled in from messageTray.js */ import { State, Urgency } from 'resource:///org/gnome/shell/ui/messageTray.js'; import Gio from 'gi://Gio'; import GLib from 'gi://GLib'; import GObject from 'gi://GObject'; import Meta from 'gi://Meta'; import Shell from 'gi://Shell'; import St from 'gi://St'; import * as Calendar from 'resource:///org/gnome/shell/ui/calendar.js' import * as MessageList from 'resource:///org/gnome/shell/ui/messageList.js' const NOTIFICATION_TIMEOUT = 4000; const HIDE_TIMEOUT = 200; const LONGER_HIDE_TIMEOUT = 600; const IDLE_TIME = 1000; let ANIMATION_TIME = 200; let ANIMATION_DIRECTION = 2; let ANCHOR_VERTICAL = 0; let ANCHOR_HORIZONTAL = 2; let PADDING_VERTICAL = 0; let PADDING_HORIZONTAL = 0; let ALWAYS_MINIMIZE = 0; function patcher(obj, live, method, original, patch) { const body = eval(`${obj}.prototype.${method}.toString()`); const newBody = body.replace(original, patch).replace(method + "(", "function(") eval(`${obj}.prototype.${method} = ${newBody}`); eval(`${live}.${method} = ${newBody}`); } const getMessageTraySize = () => { const { width, height } = Main.layoutManager.getWorkAreaForMonitor(global.display.get_primary_monitor()); return {width, height}; } const originalShow = MessageTray.prototype._showNotification; const originalHide = MessageTray.prototype._hideNotification; const originalUpdateShowing = MessageTray.prototype._updateShowingNotification; function calcTarget(self) { let x = 0, y = 0; switch (ANCHOR_HORIZONTAL) { case 0: // left x = 0 + PADDING_HORIZONTAL; break; case 1: // right x = getMessageTraySize().width - self._banner.width - PADDING_HORIZONTAL; break; case 2: // center x = (getMessageTraySize().width - self._banner.width) / 2.0; break; } switch (ANCHOR_VERTICAL) { case 0: // top y = 0 + PADDING_VERTICAL; break; case 1: // bottom y = getMessageTraySize().height - self._banner.height - PADDING_VERTICAL; break; case 2: // center y = (getMessageTraySize().height - self._banner.height) / 2.0; break; } return { x, y } } function calcHide(self) { let { x, y } = calcTarget(self) switch (ANIMATION_DIRECTION) { case 0: // from left x = -self._banner.width; break; case 1: // from right x = getMessageTraySize().width; break; case 2: // from top y = -self._banner.height break; case 3: // from bottom y = getMessageTraySize().height break; } return { x, y } } function calcStart(self) { const { x, y } = calcHide(self); self._bannerBin.x = x; self._bannerBin.y = y; // if banner is not expanded and anchored to the bottom // it won't have enough vertical space to expand // in such case, move it up enough to fit the expanded banner if (!self._banner.expanded && ANCHOR_VERTICAL == 1) { const unexpandedHeight = self._banner.height // expand without animation to measure height self._banner.expand(false); const expandedDifference = self._banner.height - unexpandedHeight; // go back to unexpanded self._banner.unexpand(false); // move up when needed self._banner.connect('expanded', () => { self._bannerBin.ease({ y: self._bannerBin.y - expandedDifference, duration: ANIMATION_TIME, mode: Clutter.AnimationMode.EASE_OUT_QUAD, }); }); } } // each of the methods has hardcoded values for showing banners // at the top. instead of rewriting whole functions, just patch the // relevant lines const patches = [ { "obj": "MessageTray", "method": "_updateShowingNotification", "live": "Main.messageTray", "original": 'y: 0', "patch": '...calcTarget(this)' }, { "obj": "MessageTray", "method": "_showNotification", "live": "Main.messageTray", "original": 'this._bannerBin.y = -this._banner.height', "patch": 'calcStart(this)' }, { "obj": "MessageTray", "method": "_hideNotification", "live": "Main.messageTray", "original": 'y: -this._bannerBin.height', "patch": '...calcHide(this)' } ]; const always_minimize_patch = { obj: "MessageTray", live: "Main.messageTray", method: "_updateShowingNotification", original: "this._expandBanner(true)", patch: "// always minimized setting enabled by notification-banner-reloaded ... this._expandBanner(true)", }; export default class NotificationExtension extends Extension { constructor(metadata) { super(metadata); this._previous_y_align = BannerBin.get_y_align(); this._previous_x_align = BannerBin.get_x_align(); } _loadSettings() { this._settings = this.getSettings(); this._settingsChangedId = this._settings.connect('changed', this._onSettingsChange.bind(this)); this._fetchSettings(); } _fetchSettings() { ANCHOR_VERTICAL = this._settings.get_int(Utils.PrefFields.ANCHOR_VERTICAL); ANCHOR_HORIZONTAL = this._settings.get_int(Utils.PrefFields.ANCHOR_HORIZONTAL); PADDING_VERTICAL = this._settings.get_int(Utils.PrefFields.PADDING_VERTICAL); PADDING_HORIZONTAL = this._settings.get_int(Utils.PrefFields.PADDING_HORIZONTAL); ANIMATION_DIRECTION = this._settings.get_int(Utils.PrefFields.ANIMATION_DIRECTION); ANIMATION_TIME = this._settings.get_int(Utils.PrefFields.ANIMATION_TIME); ALWAYS_MINIMIZE = this._settings.get_int(Utils.PrefFields.ALWAYS_MINIMIZE); } _onSettingsChange() { this._fetchSettings(); this.enable(); } enable() { this._loadSettings(); // generally alignment can be controller with START/CENTER/END // but CENTER and END are problematic to implement animations with // (especially x -> END and animations from left/right) // all positions will then be calculated in relation to the top-left // corner (START/START). let x_align = Clutter.ActorAlign.START; let y_align = Clutter.ActorAlign.START; BannerBin.set_x_align(x_align); BannerBin.set_y_align(y_align); this.restore(); for (const { obj, live, method, original, patch } of patches) { patcher(obj, live, method, original, patch) } if (ALWAYS_MINIMIZE) { const { obj, live, method, original, patch } = always_minimize_patch; patcher(obj, live, method, original, patch); } } disable() { BannerBin.set_x_align(this._previous_x_align); BannerBin.set_y_align(this._previous_y_align); BannerBin.x = 0 BannerBin.y = 0 this.restore() if (this._settingsChangedId) { this._settings.disconnect(this._settingsChangedId); this._settingsChangedId = null; } this._settings = null; } restore() { MessageTray.prototype._hideNotification = originalHide; MessageTray.prototype._showNotification = originalShow; MessageTray.prototype._updateShowingNotification = originalUpdateShowing; } }