[gnome] Update extensions
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const Signals = imports.signals;
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/// The `PipelinesManager` object permits to store the list of pipelines and their effects in
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/// memory. It is meant to *always* be in sync with the `org.gnome.shell.extensions.blur-my-shell`'s
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/// `pipelines` gschema. However, we do not want to re-create every effect each time this schema is
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/// changed, so the pipelines manager handles it, and dispatches the updates with targeted signals.
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///
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/// It is only connected to ONE signal (the pipelines schema being changed), and emits numerous
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/// which are connected to by both the different `Pipeline` objects in the extension, and by the
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/// different pages of the extension preferences.
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/// It emits three different types of signals:
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///
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/// - general changes to the pipelines list, connected to by the extension preferences:
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/// - `pipeline-list-changed`, when the list of pipelines has changed (by creation or deletion)
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/// - `pipeline-names-changed`, when the name of a pipeline is changed
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///
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/// - signals that are targeted towards a given pipeline, with `pipeline_id` being its unique id:
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/// - `'pipeline_id'::pipeline-updated`, handing a new pipeline descriptor object, when the
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/// pipeline has been changed quite a bit (added/destroyed/reordered the effects)
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/// - `'pipeline_id'::pipeline-destroyed`, when the pipeline has been destroyed
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/// - `'pipeline_id'::pipeline-renamed`, handing the new name, when the pipeline has been
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/// renamed, which is only important for the preferences
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///
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/// - signals that are targeted towards a given effect, with `effect_id` being its unique id, and
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/// `pipeline_id` the unique id of the pipeline it is attached to:
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/// - `'pipeline_id'::effect-'effect_id'-key-removed`, handing the key that was removed
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/// - `'pipeline_id'::effect-'effect_id'-key-updated`, handing the key that was changed and its
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/// new value
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/// - `'pipeline_id'::effect-'effect_id'-key-added`, handing the key that was added and its
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/// value
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export class PipelinesManager {
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constructor(settings) {
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this.settings = settings;
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this.pipelines = this.settings.PIPELINES;
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this.settings.PIPELINES_changed(_ => this.on_pipeline_update());
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}
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create_pipeline(name, effects = []) {
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// select a random id for the pipeline
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let id = "pipeline_" + ("" + Math.random()).slice(2, 16);
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// add a random ID for each effect, to help tracking them
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effects.forEach(effect => effect.id = "effect_" + ("" + Math.random()).slice(2, 16));
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this.pipelines[id] = { name, effects };
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this.settings.PIPELINES = this.pipelines;
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this._emit('pipeline-created', id, this.pipelines[id]);
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this._emit('pipeline-list-changed');
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return id;
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}
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duplicate_pipeline(id) {
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if (!(id in this.pipelines)) {
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this._warn(`could not duplicate pipeline, id ${id} does not exist`);
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return;
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}
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const pipeline = this.pipelines[id];
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this.create_pipeline(pipeline.name + " - duplicate", [...pipeline.effects]);
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this.settings.PIPELINES = this.pipelines;
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}
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delete_pipeline(id) {
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if (!(id in this.pipelines)) {
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this._warn(`could not delete pipeline, id ${id} does not exist`);
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return;
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}
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if (id == "pipeline_default") {
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this._warn(`could not delete pipeline "pipeline_default" as it is immutable`);
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return;
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}
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delete this.pipelines[id];
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this.settings.PIPELINES = this.pipelines;
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this._emit(id + '::pipeline-destroyed');
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this._emit('pipeline-list-changed');
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}
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update_pipeline_effects(id, effects, emit_update_signal = true) {
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if (!(id in this.pipelines)) {
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this._warn(`could not update pipeline effects, id ${id} does not exist`);
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return;
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}
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this.pipelines[id].effects = [...effects];
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this.settings.PIPELINES = this.pipelines;
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if (emit_update_signal)
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this._emit(id + '::pipeline-updated');
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}
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rename_pipeline(id, name) {
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if (!(id in this.pipelines)) {
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this._warn(`could not rename pipeline, id ${id} does not exist`);
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return;
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}
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this.pipelines[id].name = name.slice();
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this.settings.PIPELINES = this.pipelines;
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this._emit(id + '::pipeline-renamed', name);
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this._emit('pipeline-names-changed');
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}
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on_pipeline_update() {
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const old_pipelines = this.pipelines;
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this.pipelines = this.settings.PIPELINES;
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for (var pipeline_id in old_pipelines) {
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// if we find a pipeline that does not exist anymore, signal it
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if (!(pipeline_id in this.pipelines)) {
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this._emit(pipeline_id + '::pipeline-destroyed');
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continue;
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}
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const old_pipeline = old_pipelines[pipeline_id];
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const new_pipeline = this.pipelines[pipeline_id];
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// verify if both pipelines have effects in the same order
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// if they have, then check for their parameters
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if (
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old_pipeline.effects.length == new_pipeline.effects.length &&
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old_pipeline.effects.every((effect, i) => effect.id === new_pipeline.effects[i].id)
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) {
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for (let i = 0; i < old_pipeline.effects.length; i++) {
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const old_effect = old_pipeline.effects[i];
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const new_effect = new_pipeline.effects[i];
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const id = old_effect.id;
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for (let key in old_effect.params) {
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// if a key was removed, we emit to tell the effect to use the default value
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if (!(key in new_effect.params))
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this._emit(
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pipeline_id + '::effect-' + id + '-key-removed', key
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);
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// if a key was updated, we emit to tell the effect to change its value
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else if (old_effect.params[key] != new_effect.params[key])
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this._emit(
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pipeline_id + '::effect-' + id + '-key-updated', key, new_effect.params[key]
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);
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}
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for (let key in new_effect.params) {
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// if a key was added, we emit to tell the effect the key and its value
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if (!(key in old_effect.params))
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this._emit(
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pipeline_id + '::effect-' + id + '-key-added', key, new_effect.params[key]
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);
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}
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}
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}
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// if either the order has changed, or there are new effects, then rebuild it
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else
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this._emit(pipeline_id + '::pipeline-updated', new_pipeline);
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}
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}
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destroy() {
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this.settings.PIPELINES_disconnect();
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}
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_emit(signal, ...args) {
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this.emit(signal, ...args);
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this._log(`signal: '${signal}', arguments: ${args}`);
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}
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_log(str) {
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if (this.settings.DEBUG)
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console.log(`[Blur my Shell > pipelines] ${str}`);
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}
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_warn(str) {
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console.warn(`[Blur my Shell > pipelines] ${str}`);
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}
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}
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Signals.addSignalMethods(PipelinesManager.prototype);
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