[gnome] Update extensions
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@ -1,21 +1,41 @@
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import { ColorEffect } from '../effects/color_effect.js';
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import { NoiseEffect } from '../effects/noise_effect.js';
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import { get_supported_effects } from '../effects/effects.js';
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/// An object to manage effects (by not destroying them all the time)
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export const EffectsManager = class EffectsManager {
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constructor(connections) {
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this.connections = connections;
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this.used = [];
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this.color_effects = [];
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this.noise_effects = [];
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this.SUPPORTED_EFFECTS = get_supported_effects();
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Object.keys(this.SUPPORTED_EFFECTS).forEach(effect_name => {
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// init the arrays containing each unused effect
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this[effect_name + '_effects'] = [];
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// init the functions for each effect
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this['new_' + effect_name + '_effect'] = function (params) {
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let effect;
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if (this[effect_name + '_effects'].length > 0) {
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effect = this[effect_name + '_effects'].splice(0, 1)[0];
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effect.set({
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...this.SUPPORTED_EFFECTS[effect_name].class.default_params, ...params
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});
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} else
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effect = new this.SUPPORTED_EFFECTS[effect_name].class({
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...this.SUPPORTED_EFFECTS[effect_name].class.default_params, ...params
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});
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this.used.push(effect);
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this.connect_to_destroy(effect);
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return effect;
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};
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});
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}
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connect_to_destroy(effect) {
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effect.old_actor = effect.get_actor();
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if (effect.old_actor)
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effect.old_actor_id = effect.old_actor.connect('destroy', _ => {
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this.remove(effect);
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this.remove(effect, true);
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});
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this.connections.connect(effect, 'notify::actor', _ => {
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@ -24,42 +44,22 @@ export const EffectsManager = class EffectsManager {
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if (effect.old_actor && actor != effect.old_actor)
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effect.old_actor.disconnect(effect.old_actor_id);
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if (actor) {
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if (actor && actor != effect.old_actor) {
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effect.old_actor_id = actor.connect('destroy', _ => {
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this.remove(effect);
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this.remove(effect, true);
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});
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}
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});
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}
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new_color_effect(params, settings) {
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let effect;
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if (this.color_effects.length > 0) {
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effect = this.color_effects.splice(0, 1)[0];
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effect.set(params);
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} else
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effect = new ColorEffect(params, settings);
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this.used.push(effect);
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this.connect_to_destroy(effect);
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return effect;
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}
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new_noise_effect(params, settings) {
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let effect;
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if (this.noise_effects.length > 0) {
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effect = this.noise_effects.splice(0, 1)[0];
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effect.set(params);
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} else
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effect = new NoiseEffect(params, settings);
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this.used.push(effect);
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this.connect_to_destroy(effect);
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return effect;
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}
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remove(effect) {
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effect.get_actor()?.remove_effect(effect);
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// IMPORTANT: do never call this in a mutable `this.used.forEach`
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remove(effect, actor_already_destroyed = false) {
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if (!actor_already_destroyed)
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try {
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effect.get_actor()?.remove_effect(effect);
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} catch (e) {
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this._warn(`could not remove the effect, continuing: ${e}`);
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}
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if (effect.old_actor)
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effect.old_actor.disconnect(effect.old_actor_id);
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delete effect.old_actor;
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@ -69,21 +69,22 @@ export const EffectsManager = class EffectsManager {
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if (index >= 0) {
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this.used.splice(index, 1);
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if (effect instanceof ColorEffect)
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this.color_effects.push(effect);
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else if (effect instanceof NoiseEffect)
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this.noise_effects.push(effect);
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Object.keys(this.SUPPORTED_EFFECTS).forEach(effect_name => {
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if (effect instanceof this.SUPPORTED_EFFECTS[effect_name].class)
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this[effect_name + '_effects'].push(effect);
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});
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}
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}
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destroy_all() {
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this.used.forEach(effect => { this.remove(effect); });
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[
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this.used,
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this.color_effects,
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this.noise_effects
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].forEach(array => {
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array.splice(0, array.length);
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const immutable_used_list = [...this.used];
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immutable_used_list.forEach(effect => this.remove(effect));
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Object.keys(this.SUPPORTED_EFFECTS).forEach(effect_name => {
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this[effect_name + '_effects'].splice(0, this[effect_name + '_effects'].length);
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});
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}
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_warn(str) {
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console.warn(`[Blur my Shell > effects mng] ${str}`);
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}
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};
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